| The project has evolved game ideas | | | 3D modeling of game characters and weapons | | | | | | |
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| Launchpad NFTs modeled 3D | Demo gameplay on play store and app store | | IDO (inicial dex ofering) | | Token presale, first round | Complete Team for development | Start development of games modes |
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| | Progress of the process in social networks | Second trailer, gameplay. | Early access, game app V1 alpha (first game mode) | Alpha in-game events with extra token incentives | Announced new characters, equipment and skins (erc1155 contract) |
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| Improvements and Game updates on play store and app store | Announcement of the development of second game mode | Launchpad in the game, exclusive sale with the tokens | Game app V2 alpha (second game mode added) | New playable events with extra token incentives | |
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| Expansion for the 2 game modes | | Opening normal and competitive game mode (free normal and competitive with tokens) | Rotation of free characters once a week (normal mode) | Market place for transactions between users with the token | Price regulation in the market place |
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| Improvements and Game updates on play store and app store | | Advertising to mobile gaming consumers | Audience expansion to regular players on mobile devices |
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| Start of development of story mode (offline) | Payment integration with google pay and Apple pay | Enabling in-game advertising to earn rewards (optional) | Advances in story mode development on social media |
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| Announced new characters, equipment and skins (erc1155 contract) | Game updates and improvements. | Pre-launch previews on social media | | Advertisement and merchandise displays. |
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| Launch of new tokenized products. These have been previously announced. | Exclusive Halloween event, full October. | Final video trailer of the story mode. | Official launch of the merchandise. | Exclusive Christmas event, full December. |
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| Story mode official launch. |