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BREATHE MOBILE
  • ๐Ÿ”ดBREATHE MOBILE
  • ๐ŸŽฏVision and mission
  • ๐Ÿ•Story
  • ๐ŸŒECOSISTEM
    • ๐Ÿ•น๏ธGameplay
      • Characters ERC1155
      • Weapons ERC1155
      • Roles
      • Stage
      • Ranked
      • Rewards
      • Gamepad
    • ๐Ÿช™Token
      • Economy
      • Tokenomics
      • Wallet
    • ๐ŸŸ Market place
  • ๐Ÿ—“๏ธPRE SALE
    • ๐Ÿช™Token ERC-20
    • ๐ŸŸชNFT ERC-1155
  • โš™๏ธBusiness plan
    • ๐Ÿ’ฐCrowdfunding
    • โญMarketing Plan
      • Anรกlisis de la industria
      • SBU Analysis
      • Marketing strategy
    • ๐Ÿ“ŠRevenues
    • ๐ŸคฉTeam
    • ๐Ÿš€Roadmap
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  1. ECOSISTEM
  2. Gameplay

Ranked

RANKEDS:

Players will be able to participate in the BREATHE ranking through ranked matches. Also, they will be able to play non-competitive games and without the need for chips.

-Ranking Matches: In these competitive matches, players need tokens to participate. The games will have a varied reward system and events. Here the player will be able to start demonstrating his skill and compete in the ranking of millions of users with different classifications.

-NON-competitive games: This casual game mode does not require tokens to enter. In this game model, there will be character rotations that will be freely available for players to test their strategies or make the decision to acquire a character for their ranked matches. In addition, it is freely accessible to all users who enter the BREATHE game.

Non-competitive matches are a great way for new gamers to get into BREATHE, hone their skills and then enter ranked matches.

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Last updated 2 years ago

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